Styles of graphic art in computer games.
cel-shading
Cel shading is a type of graphics that is supposed to be non 3D by using the appearance of making it look flat by using less shade colour instead of a fair mixture of shade and tints and cel shading basically imitates the look of cartoons, comic book styles and drawings.
Examples of cel shading are hatching, outlining, distortions of a linear perspective, coarse dithering
Cel shading is a type of non photorealistic rendering designed to make 3D computer graphics appear flat by using less shading colours.
Cel shading takes elements of 3D designs as well as creating a cartoon effect.

For this example of cel shading I've used moxxi from borderlands 2 because she is the best example of a cel shaded character and borderlands was one of the best example of a cel shaded game not only that but because it's also a great game too. The graphics is one of the reasons why borderland series was a huge sell personally borderlands 2
Photo realistic
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A game i have chosen for photorealism is red dead redemption 2, in the picture is arthur and sadie and the features of their character design are close to the realistic spectrum as oppose to borderlands character design style which was cel shading.
Photo realism is a genre of art and media creation that involves an artists studying a photo and then attempts to produce that photo as realistically as possible through another medium.
Red dead redemption 2 is one of the best games in my opinion to use for photo realism, Sadie looks like a real human and so does arthur and the immense detail in everything is so realistic from her eyes t her face with her pores and age to arthurs shadows on his face from his cowboy hat and sadies rifle the detail is so immense.
Abstract games
The idea of a abstract game is the concept that it doesn't rely on a theme.Abstract games rely on the idea of not having any random elements or hidden information and many games that reach this are classified as abstract games.
Abstract games are mostly themeless with random setups.

Another game style is exaggeration, a great example of exaggeration would be the game monster hunter world because the animals and beasts are so exaggerated it's unreal

exaggeration is a style thats quite popular and is used in alot of games such as devil may cry, xenoblade and final fantasy. for example in monster hunter world in this picture there is the behemoth that was a final fantasy tribute and the behemoth is a massive beast that's obviously been exaggerated alot. This is a great example for exaggeration in games.
Exaggeration is used in games, mostly in RPG games, the art style is used for anime and manga typically and is where the artist exaggerates various features such as eyes, bodies, muscles and a lot of designers exaggerate things like vehicles and weapons.
Cel shading is a type of graphics that is supposed to be non 3D by using the appearance of making it look flat by using less shade colour instead of a fair mixture of shade and tints and cel shading basically imitates the look of cartoons, comic book styles and drawings.
Examples of cel shading are hatching, outlining, distortions of a linear perspective, coarse dithering
Cel shading is a type of non photorealistic rendering designed to make 3D computer graphics appear flat by using less shading colours.
Cel shading takes elements of 3D designs as well as creating a cartoon effect.

For this example of cel shading I've used moxxi from borderlands 2 because she is the best example of a cel shaded character and borderlands was one of the best example of a cel shaded game not only that but because it's also a great game too. The graphics is one of the reasons why borderland series was a huge sell personally borderlands 2
Photo realistic
A game i have chosen for photorealism is red dead redemption 2, in the picture is arthur and sadie and the features of their character design are close to the realistic spectrum as oppose to borderlands character design style which was cel shading.
Photo realism is a genre of art and media creation that involves an artists studying a photo and then attempts to produce that photo as realistically as possible through another medium.
Red dead redemption 2 is one of the best games in my opinion to use for photo realism, Sadie looks like a real human and so does arthur and the immense detail in everything is so realistic from her eyes t her face with her pores and age to arthurs shadows on his face from his cowboy hat and sadies rifle the detail is so immense.
Abstract games
The idea of a abstract game is the concept that it doesn't rely on a theme.Abstract games rely on the idea of not having any random elements or hidden information and many games that reach this are classified as abstract games.
Abstract games are mostly themeless with random setups.

Another game style is exaggeration, a great example of exaggeration would be the game monster hunter world because the animals and beasts are so exaggerated it's unreal

exaggeration is a style thats quite popular and is used in alot of games such as devil may cry, xenoblade and final fantasy. for example in monster hunter world in this picture there is the behemoth that was a final fantasy tribute and the behemoth is a massive beast that's obviously been exaggerated alot. This is a great example for exaggeration in games.
Exaggeration is used in games, mostly in RPG games, the art style is used for anime and manga typically and is where the artist exaggerates various features such as eyes, bodies, muscles and a lot of designers exaggerate things like vehicles and weapons.
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